Game Systems

The Camla-verse is the setting being created by and for several games played by a group of 4 hoosier dorks.

This is a list of those games in the order that they were introduced.

Microscope
Microscope is a collaborative GM-less world-building game. It is also referred to as a history simulator, as it fleshes out eras, events, and scenes that occur between a beginning and ending time/era. It was created by Ben Robbins of Lame Mage Productions.

We used it to sketch out a trajectory of human history between achieving space flight and going extinct, with stipulations that there would be no faster-than-light space travel and no single united human government/society.

The Veil
The Veil is a science fiction role-playing game that uses the "powered by the apocalypse" (pbta) system. The titular veil is a ubiquitous mesh network incorporated into all of society that provides an augmented reality at all times and an optional virtual reality. The framework encourages a cyberpunk or post-cyberpunk type of story. It was created by Fraser Simons of Samjoko Publishing.

We are using The Veil to tell the human-scale story of a trio of characters brought together in the harshest area on the capital world of a space empire that's shaking itself apart. There they find something that may save or doom humanity, if they can only get it somewhere safe to study it.

The Quiet Year
The Quiet Year is a GM-less game about exploring a community for a year in the wake of some apocalypse. Through playing, a map of the community's location is created and points of interest are added as the story progresses. It was created by Avery Alder of Buried Without Ceremony.

We explored the history several centuries before the Veil game, when the geography of Lowtown was created (for lack of a better term).

Potential Up-Coming Systems
Union by Ben Robbins

Beam Saber by Austin Ramsay

Armour Astir by Briar Sovereign